![]() ![]() It spreads through any contact and cumulates over time. Therefore, you cannot select or harvest them.īeside zombies, there is also a new feature called 'Contamination'. ![]() Most default Rimworld functions have been disabled on them to allow for a smooth game play experience. Zombieland features custom made Zombies with simulated instincts. Shoot them and they keep going, kill them and they respawn. There are rumors of maps with well over one thousand zombies. They do not discriminate and attack your animals, your enemies and even traders. Zombies attack anything that moves, smells and makes sounds. In Zombieland, Zombies are everywhere in this Zombie Apocalypse! They crawl out of the ground in masses, hunt you down, bash your doors and eat you alive! At night, their blood lust will steer them towards your base. Because this mod will give you the Heebie-jeebies! Big thanks to the mod author, I was trying to take a break from Rimworld but with this mod that's just not possible.ĭo you like The Walking Dead? Are you afraid of The Undead? Good. And the customisation options are just wonderful also. The zombies behave exactly how I want them to behave, as in they build up over time if you don't keep culling them, they're manageable IF everything else is going well but as soon as things starting getting hectic (raids, pawns downed etc) they can become a real threat. ![]() Quote: I just want to say what a beautiful mod this is. ![]()
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